Wine 1.6 was officially released, wine 1.6 release comes just one year after the previous release of wine 1.4. The current release of 1.6 release has about 10,000 individual changes.
Among the wine 1.6 highlights are OpenGL DIB support, RandR 1.2/1.3 support, the Mac driver for not having to rely upon X11, Direct3D off-screen rendering, early 64-bit ARM support, dynamic device support, a Direct3D shader compiler, multi-channel ALSA audio handling, and thousands of other changes.
For more details visit wine wiki
The source is available from the following locations:
Binary packages for various distributions will be available from:
You will find documentation on http://www.winehq.org/documentation
You can also get the current source directly from the git
repository. Check http://www.winehq.org/git for details.
Features below, taken from http://www.winehq.org/announce/1.6